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About Me

Hi, and welcome to my online portfolio. I'm a self-taught 3D character artist and animator. I started out in computer animation just over 3 years ago. I've had a passion for movies since I was a kid which grew into a passion for computer animation and video games as well.

In 2006 I sarted freelancing. I spent the next 3 years working for various clients on all sorts of projects like e-learning videos, commercials, short films, and straight forward character work.

Now, I'm looking for work in a studio environment as a character artist and/or animator. I'm a generalist though, so I'd be willing to work anywhere in your production pipeline. I currently live in Ottawa, Ontario and am willing to relocate for work.

Profile

•  Self taught 3D generalist focusing on Character Creation and Animation.

•  Cultivated sense of responsibility, motivation, persistence and self-reliance.

• Freelancing for over 3 years focused on modeling, texturing, rigging and animating. 

•  Primarily use 3ds Max , Zbrush and Photoshop also use Maya

Software                                                                                                                                                                                                       
3ds Max -Advanced             • Photoshop -Advanced                  • Zbrush -Advanced                           

After Effects -Advanced      • Premiere Pro –Advanced             • Maya -  Intermediate                                                       
•  Self instruction necessitated learning and mastering software tools on my own.  Thus, I can adapt to whatever in-house proprietary software a company may use without difficulty.

•  Strong  problem solving skills; I’ve had to devise solutions to problems as they arose.

Skill Set

Organic and Hard Surface modeling

• Rigging and Animation

• Hi Poly modeling and Normal Maps

• Low Poly realtime characters

• Compositing and Post Production

 

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